Thursday, 10 November 2011

Child porn and syrnia

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According to this news report, a Syrnia player has been found with child porn on his computer and arrested.

The player is Wickerman who is well known and highly ranked in the high-scores.  It appears Syrnia staff have hidden his account from the list of scores, although you can still see his details on a Syrnia statistics site.

This player has met up with many Syrnia players in the past and I believe one meet was at his house.

So future players and parents may want to consider these facts before thinking of playing this game or letting their children play.

Law enforcement may want to take a closer look at the private whisper chat logs from Syrnia too as older players often meet up (arranged through the game and elsewhere) with much younger players, beside the fact that Wickerman would have had many private chats here which could have information which could lead to further arrests. If Syrnia staff try to hide what could be potential evidence, there could be ramifications.

With most sites required by law to ask you to confirm you are 13 or over before they store your email details, Syrnia does no such thing.  There are serious failings in many areas here and a police investigation may be warranted.

Another report on the Syrnia player arrested is here.

Those stolen items

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Word has got to me that there is a new excuse to try and hide the fact that a mod (as a player) has stolen over a million GP worth of items.  It seems this mod is using the excuse that they are holding on to the items for when I return to the game.

For a start, it is obvious I am not coming back to the game.  Mods froze me with the ticket saying it was because I put a song title in world chat, which many others have done and still do.  The real reason is I showed all the bent stuff they did and supplied proof and they did not like it, as it showed they are mostly power hungry meglomaniacs who probably break many data protection laws with the dodgy things they do.

So next time you hear a similar excuse, you know the mods are lying once again.

To prove a point, I created a ticket almost a week ago about the items and comments and got no reply.

Sunday, 6 November 2011

Busy

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Don't have a lot of time right now, but have a few things to post in the next few days.  Some interesting news for new potential players and some current players who may not be aware of it.

Saturday, 29 October 2011

Do not forget..

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...that there are other ways to cheat too.

iMacros is a firefox plugin (there is also a standalone version for other browsers) that allows you to record and make your own actions and play them back.  Takes a while to get used to but you can do many things with it.

Also remember there are other scripts that warn you of low health or botchecks.   These are also undetectable and do not talk to the syrnia server at all.  They just notice things happening in your web broswer and then open an external website to play a sound.

The script debate

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The debate about if scripts can be detected by players with no knowledge of coding or web servers is always amusing to read.  Everyone has an opinion but many of these opinions are uneducated ones as the players simply lack the knowledge on how things work.

So here is a recap:

Web sites (like syrnia) can not detect if someone is running greasemonkey
Greasemonkey developers made it so it would not report any info back to websites about being installed

Depending on what it does and how it does it, a script might be detectable.  How it is used is just as important
The original auto-heal script only ate one type of food and some had set it to eat too fast, so a pattern could be seen in the web servers logs.  In some cases it was obvious they cheated while in others not so obvious.  They still couldn't know for sure so had to get players to admit guilt.


Some players also ran out of food and the script tried to eat the food they no longer had, which would have been noticeable in the logs too.  Others forgot to change the food ID when adding/removing foods to a house, which also meant the script tried to eat a food they no longer had.

If the old script was is used correctly, mods/admins still cannot detect it.

Recent players caught were grassed up
Some users of the old script (assuming it was the old script rather than their own, it wasn't the new script) only recently got caught.  Why? Because they told others they were using it and this was told to mods.  In fact one mod even shopped his own friends for using it.  Shame some of the other mods have not done the same.

No one using the new script has been caught
And they won't be.  It leaves no patterns like the original script that can be found in the logs.  It won't try and eat a food you do not have.  If changes get made to syrnia to try and trick the script into doing something it shouldn't do, the script is designed to deactivate and let you know (in this scenario it will usually only need one word changed in the script to get it working again).


The new script has been coded by someone who understands how web browsers interact with web servers and what can be seen in web server logs.  So the script has been made from the ground up to be untraceable.

The bottom line is the second generation script is not detectable at all.  Even with all the extra features it has too.

For ages I tried to get PvP punished for cheating in the outlands.  Instead I was punished as it turns out Syraids good friend Lestro was also cheating with PvP out there and the result was protection for them both from being punished for their actions.  Many mod arguments later I gave the mods a choice of stop punishing me or cheats will be released for all.  The mods decided that they would prefer to have the cheats released.  So when you know people are cheating, remember that this was the mods choice.

Sunday, 9 October 2011

The games mods play

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We all know how dirty the mods are, and here is another example.

I made a post recently about Mod Sels stealing one million gold worth of items, saying she would pass them on to another player but kept them. Unable to punish me in-game for letting everyone know, instead they have tried to punish someone else, simply because I talk with them in another game.

A couple of points before I post the whisper history the player shared with me:


  • Mod Rictor is married to Mod Sels in Syrnia.
  • I have not spoken to Rictor in almost a year and probably twice in 2 years as he become a twat back then
  • Pyriel has not spied for me (Are FoS really that paranoid?)
  • Pyriel did tell Sels that she was wrong about a few things and obviously the truth hurts
  • I very rarely use msn, as many of my friends know


So as you will see below, Rictor has basically got a member of FoS to leave the clan and tried to keep the reasons quiet by insinuating he would tell others that they did some sort of spying for me (seriously, what would I want to know about FoS?), instead of the real reason that him and Sels are upset that I let everyone know about the stolen items and they are taking it on someone who Sels is also upset with.


[W] 07:27 Rictor[~FoS~]: Don't make this any harder than it has to be, just leave the clan please.
[W] 07:28 Rictor[~FoS~]: I've viewed you as family for a long time, but that only goes so far, that can't stand here. Its time to move on.
[To: rictor] 07:28 Pyriel28[~FoS~]: for old times sake, for you, and the clan, fine i will. just hope though that in atleast a part of you would ask or have a benefit of the doubt
[To: rictor] 07:29 Pyriel28[~FoS~]: that i am what you say i am..
[W] 07:29 Rictor[~FoS~]: I appreciate you accepting it and moving on.
[To: rictor] 07:32 Pyriel28: im not moving on lol im doing it so that everyone will be at peace.. sacrifices must be made. thank you tho for everything
[W] 07:32 Rictor[~FoS~]: Thank you for going peacefully, I don't think greg had it in him to kick you
[W] 07:33 Rictor[~FoS~]: This made it easier on everyone
[W] 07:34 Rictor[~FoS~]: It really is a shame though, I vouched for you to come here, i've known you longer than anyone here
[To: rictor] 07:34 Pyriel28: sorry if you think that i caused any trouble. still going for my point though yet how can i prove myself if im most of the time away.
[W] 07:36 Rictor[~FoS~]: Riz, we both know what you did, lets just let it rest
[To: rictor] 07:38 Pyriel28: doubt you even know what really happened
[W] 07:38 Rictor[~FoS~]: Maybe not, tell me?
[To: rictor] 07:39 Pyriel28: where do you wanna start? you know im an open book and doesnt lie
[W] 07:39 Rictor[~FoS~]: I want to start with you passing clan information to Jop
[To: rictor] 07:41 Pyriel28: i didnt pass any clan info to him. prove to me that i did and i'll gladly accept. it isnt even possible since im mostly on phone if im logged
[To: rictor] 07:41 Pyriel28: in
[W] 07:41 Rictor[~FoS~]: Jop is the one that told me about all this...
[W] 07:42 Rictor[~FoS~]: I don't think he would make up a story just to screw you..
[To: rictor] 07:43 Pyriel28: what if he did? i dunno if he has a grudge on me.
[W] 07:44 Rictor[~FoS~]: We both know he doesn't. He showed me stuff that you gave him from the clan forum.
[W] 07:44 Rictor[~FoS~]: There were msn logs with your msn name
[To: rictor] 07:46 Pyriel28: will it be ok if i ask him as well so that i can hear both sides?
[W] 07:47 Rictor[~FoS~]: there is no two sides hun, you gave out our info. Thats no ok in the clan.
[W] 07:48 Rictor[~FoS~]: There is proof that you did, there can't be proof that you didn't
[To: rictor] 07:50 Pyriel28: true that theres no proof that i didnt except my logs that as you may have noticed been almost always away due to real.
[W] 07:51 Rictor[~FoS~]: Riz, hun, listen, i'm not mad. I understand that you did what was best for your friend, but you have to understand that I can't have that in 
[W] 07:51 Rictor[~FoS~]: my clan
[W] 07:53 Rictor[~FoS~]: I'm not going to go and tell everyone what happened, you left peacefully, thats all that matters, what you do now matters not to me.
[To: rictor] 07:55 Pyriel28: this is pointless.. anyway, thanx for the memories and has been nice knowing you..

So much for trying to kick a player on the sly without anyone knowing why Rictor.  As Pyriel did nothing you accused her of, she is happy for me to make public these whispers for all to see.  It shows how underhanded you can be towards someone who has been your friend since pretty much the start the game.  The same reasons how many you started the game with no longer talk to you.  Truth hurts...and I always provide the proof.


Rictor, anyone with intelligence will see why you bullied a long time friend out of your clan simply for knowing me, after I posted here about your mod wife who stole all those items.

Now that some people have admitted cheating and are back in the game Rictor, maybe a few of them will open up about you knowing they cheated while being a mod, but just warned them to be careful.  While I don't have the MSN logs from when you wrongly warned me, im sure some others will ;)

Tuesday, 4 October 2011

Incompetent Mods

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I hear that the incompetent mods are forcing name changes for some, simply because they do not like them claiming the name was offensive.  Had the same problems when I used a Gumby avatar.

So it seems the mods themselves changed this players name to Antichrist when he requested a name change a while back.  Then weeks after they changed it, they punished him for his name with a muting, forum ban and jail time.  You couldn't make this stuff up.

Syrnia mods are the worst most incompetent mods on the internet.  Keep letting them know that :)

Also do not forget that a mod still has 1 million copper worth of items they obtained through fraud.  Remember to ask Sels why she kept the items she said she would pass on to another player.

Development still in progress

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Just an update to say that changes are being made to the scripts as well as being tested by people.  The longer these are tested the better, but we already know they are not detectable and it is worth not rushing to make sure they continue to be undetectable.

As soon as I can give a date or release them, I will.

Monday, 19 September 2011

Forum mod breaking forum rules

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Here is a nice screenshot of Calydor intentionally swearing in the forums without his post being deleted or any punishment handed out.  The reason there was no punishment...Calydor is the forum mod.

Calydor would have punished other players as well as deleted their posts if they had said the same thing.  Another strike for the 'one rule for mods and friends, another for everyone else'.

Saturday, 17 September 2011

Guess the mod

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So a while back a mod was given between 500k to 1 million gold worth of items to pass on to a friend.

This mod has still not given these items to the friend and keeps coming up with every excuse under the sun not too.  They asked the friends clan to contact them and when they did, this mod gave a one word reply and still has not handed over the goods they said they would pass on.

This shows the integrity of the mods at its finest....they have none at all.  Not that players were not already aware of this but giving other examples opens the eyes up to the less observant. As well as lying, targeting players unfairly, letting cheats back in the game, using banned scripts themselves, etc, you can now add item thieves to the list.

[2]14:10 xxxxxxx[xxxxx]: i remember a player pretending to be someones friend so they would give them all their items then refusing t return them.

[2]14:11 (Mod)Sxxx[xxxx]: I remember someone wanting not only their items, but their food as well, odd that


Fully aware they have stolen the items, still not offering to pass them over to the recipient.

So......guess the mod ;)

Saturday, 10 September 2011

Decisions

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Not wanting to make bad decisions (like mods) we are thinking about 2 scripts and if they should be combined.

One script has no cheats but are enhancements that make things easier in the same way of NebuneX/Ciarans script.  Things like larger outlands attack button (you can do something similar with your browser already by using CTRL+Mousewheel up and down) and larger/longer health bars so you get a more accurate indication of your health level and can see it from a distance too (like using windows built in magnifier glass).  Also moving of the food/inventory closer to the outlands move box so you can eat quicker.  Lots of little tweaks like this.

The second obviously is the enhanced and undetectable auto-eat script.

Someone who does not want to cheat could just download the enhancement script  without the feeling of cheating.  Some mods have used (and still do) these scripts and were not frozen, so the mods would be hypocrites for taking a different action on a player.  Which is irrelevant as these can not be detected.

Personally I am set on having them combined in one script but with the cheats disabled unless you choose to enable them.  That way non-cheaters have the option of becoming cheaters with a tick of the box and no further installs needed.

Update soon :)

Friday, 2 September 2011

All looking good

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Testing period has finished and all is working well.  The coder is considering an auto-update option switch which can be turned on/off by the user so that the script can update itself instead of disabling itself if code changes.

The script in its current version has now been given out to a handful of people who are using it without issues, thanks to the way it needs no manual editing to work. Will give it some time to see how far it spreads between friends before considering when and where to make it public and open for all to use.

Saturday, 13 August 2011

Update

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The new auto-eat script is currently being tested in Syrnia and appears to be working fine.

After a few more weeks of testing and tweaking it shall be released to a few select people to use for a period of time before being released to the public.

It is totally undetectable.

The last script also was undetectable except for the fact that it only ate one kind of food, which by itself is no indication of cheating, but the reason mods used to temporary freeze players and then get them to admit guilt.

The new script eats different foods, detects if you have run out of a particular food and randomizes some of the eating so if you need to restore 14hp, it may eat a tuna instead of a swordfish even if you have both.   It also will not always take you back to full health each round.

There is also other code that checks for some changes in page code among other things.

Saturday, 23 July 2011

New auto eat script

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An improved auto-eat script is being made that eats different food according to how much hp you have lost.  Slight randomizing of eating will also be implemented so the eating looks more natural.

As some of the coding is beyond my coding skill level, someone else is doing the coding along with some other nice scripts.  All will be released at the same time.

Wednesday, 20 July 2011

Moderator Lies

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Everyone knows the mods are biased, corrupt and lie to players all the time.  This is not news to most.

I understand there is currently an argument as to if mods punish players for words spoken outside of the game.  Mods have told players in tickets as well as other sites that they do no not punish for what they say outside of the game.  This is complete lies.

One player was punished for something said in Movoda, more than one player has been punished by mods due to MSN conversations, others for facebook posts and some for blogs.

Mods really do have no credibility at all.


Remember Syraid saying he was stepping down?  The mod tag he is still wearing shows that was another lie.

M2H has a 100% failure rate when it comes to choosing players to run the moderating team.

Monday, 18 July 2011

Feedback

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One of the readers of my blog is M2H.  Although he likes to stay out of the way, I am sure he would like to hear feedback from players.  Some kind soul has posted his contact details on the web

The players who want to kiss butt, backup their mod friends along with those who want to complain about the moderating in Syrnia can use those details to add him to MSN, email him or send him a nice text message.

Tuesday, 12 July 2011

More undetectable cheats coming

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Thanks to the biased and corrupt mod team, you guys will be getting a lot more undetectable cheats in the very near future.  They will be ones that players cannot make mistakes with, which is how a few were caught before.

Some will be released publicly, others to a select few.  Old and new will be updated in relation to changes made in Syrnia.

Expect a chest opening script that has clever timing and randomization/sequential guessing, auto outlands 1/13 to 35 running and many more that you would never have thought about ;)

Deflection and unable to man up their mistakes

"Back on topic and away from the "usual suspects" bashing"

Syraids sly attempt to make  players opinion seem to matter less when they are not in favour of him and the mod team.  Very clever but anyone with intelligence can spot this a mile away.  Its a shame there are so many who fall for these cheap tricks.

Syraid has a history of being rude to players and belittleing them when their opinion differs from his own. Syrnia moderating can only get better with him removed.

Any fool can criticize, condemn and complain and most fools do. 
-Theodore Roosevelt, 1910

Even his signature is intended to deflect criticism away from himself being at blame and instead directing it towards anyone who stands up and speaks against him.

You do not need to be sigmund freud to see Syraids tricks and personal characteristics.

Next up he will probably convince M2H to make a post, to try and reinforce his authority.

Monday, 11 July 2011

Selective forgiveness

What has been done here is about recognising mistakes that can be made, forgiveness and equality, traits which M2H and the Mod team obviously wanted to use on this occasion.
 
Simply PR crap and using M2H's name to add authenticity again.

The facts speak louder than the lies spouted.  You are only forgiven if friends of mods are involved.


Frozen with the reason given as behaviour
calgor - Unfrozen (mod friends)
hellfyre - still frozen
Jop - still frozen (frozen by a rogue multi mod who also froze another mod during an argument)
ziolablue - still frozen
desann - still frozen
stainmaster - still frozen

Frozen with the reason of cheating
Vincius - Unfrozen
badmamjama - Unfrozen
The rest of the recent 'suspected' cheats - Unfrozen
sunisdeep (admitted it, never detected) - still frozen
Keg (accused of cheating, never proven) - still frozen

Cheats never punished
PvP (if he was punished they would have had to punish lestro too, also friend mod maggie was helping him)
lestro (Pond)
krazydude (Pond)

So forgiveness and lack of any punishment only happens if you have mod friends.  If you cause Pond problems with their Outland mining, then you are not unfrozen.  Anyone can see the double standards presented here.

Let me also explain that M2H only wanted players frozen for having multi's, which is why only the cheat/multi department could freeze players in the past.  Syraid hassled M2H for a long time to give him the power to freeze players and M2H eventually gave in but telling Syraid that he did not want players frozen permanently with this newly given power. Syraid has gone against M2H's word on many occasions, but only to the ones causing his clan problems.

I was frozen by a rogue mod in the Pond clan who was a multi mod who was not allowed to freeze players for anything else.  He also froze a more senior mod due to their anger management issues.  The mod was unfrozen, I was not.  The mod eventually got the boot but is now back as a mod now the heat has died down.

The same happened with RuboxJr. Caught red handed using banned scripts after the mod team posted they were banned.  He lost his tag until the Syraid thought everyone had forgot about it, then he was back with his tag again.

Anyone when presented with the facts knows that the forgiveness is selective and the words of Syraid are pure bull.  It is ok to cheat and come back to the game after two weeks, but if you interfere with Ponds outland mining, they freeze you on bad behaviour forever.  Unless you have mod friends like Calgor.

To prove the point, a ticket was sent in about my account.  No answer.  Have a feeling this will cause the mod team a lot more work in the future ;)

Sunday, 10 July 2011

Maybe its time to release a little detail

The "first" people identified (you can probably guess who they are) as using "this kind of thing" went to the trouble of creating a cheating script and allowing it into the public domain, one of the reasons why this is so serious as you can hopefully appreciate is that it then tempts others into similar offending.

Everyone knows Syraid froze those players as they interfered with Ponds outlands mining, so that excuse is a little thin.

Now the real information is that Syraid knew that I had seen the cheats (although not used them) and that his silly freezings of my account over mod grudges (for pointing out all their mistakes) would lead to me making the scripts available to everyone.

So the scripts and cheats are in the public domain because of Syraid.  If he was not on such a power trip then nearly all the cheating players would not have them.

Syraid makes the wrong decision everytime, be it over my account, not punishing PvP and his friend Lestro for the OL cheating, allowing cheaters back in as some were popular figures, etc. The Syrnia modding system will always be a farce while he is in charge. Him throwing M2H's name about to try and add authority to his posts is just laughable and most see straight through it.

Saturday, 9 July 2011

Deleted thread

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The deleted thread they did not want you to see.  One comment was slyly deleted and not in the screenshot relating to me being correct about mods all along.  Mods cannot handle the truth.

Cheaters back and disinformation

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So the cheaters are back, probably due to some of them having high profile friends.  Mods could not bring friends and popular people back without also bringing the others back.

This brings the message its ok to cheat but if the mods have a grudge against you, you will get frozen longer for just not agreeing with them.

[2] 13:05 (Mod)SYRAID[Pond]: cant see that The Guy.. as we can now identify such use.. a multi logged in last night using it (for the first time) and was immediately banned

This is simply disinformation to scare others from cheating. Players are currently logged in using cheats and they are not frozen.  They may be able to detect one kind of cheat which next to nobody uses, due to a little error in the cheat.  This is easily fixed and I may supply the source code and a modified version without the obvious flaw if I can be bothered.

They probably simply spotted a multi.

If they could detect most of the cheats, they would not have had to enter into communication with players to try and get them to admit how long they cheated for and then roll back their XP to that date.  They would have frozen them for a certain time and automatically rolled back their xp to when they detected them cheating.  But as they cannot detect the cheats they could not do this.

Word on the street is that they rolled back xp for those players to the xp they had in February, which shows they cannot detect the scripts or know how long players have cheated for.  So a player who has cheated for years only loses a few months xp.

A cheater who went to the mods and admitted cheating 6 months ago before mods were aware of any cheats was frozen for good.  Also a friend of his was frozen as they simply suspected him of cheating and remains frozen.  The difference is these players could interfere with the top clans mining in the outlands and had caused Syraids miners problems in the past.

So you have to ask, why these players were not unfrozen after 2 weeks yet the ones in high profile clans that also have mods in them were.  The other unanswered question is why some of Syraids clan mates were never frozen in the first place...

Thursday, 30 June 2011

For the doubters

02-08-2009 Mod saying ALL scripts are not allowed

29-09-2009 Anasco island update released 2 months later

Screenshot of Ruboxjr using scripts after Anasco island update so months after the mods banned scripts. Its is obvious from the clan chat and players at the town who it is.  Ruboxjr has admitted it in the past too.  He was also a moderator when he broke the rule.

The punishment was so small that if he told anyone there would be major complaints.  What this has done is shown that its ok to use banned scripts and you can become/stay a mod.  Start cheating and get your mod status now!

Mods wonder why they have no credibility?  They will make up some kind of excuse as to why a fellow mod would not be frozen for breaking the same rule others have been frozen for....

P.S: MadameMasque, your attempts at discrediting me are making you look stupid ;)

Wednesday, 29 June 2011

Auto-eat safely

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There is no code in Syrnia web pages that can detect greasemonkey and the auto eat scripts.  This has now been confirmed.  Any coder would be able to verify this by looking at the pages Syrnia sends to your browser.  As said before, even if the code was there it would still not be possible to know what the script done exactly. Needing mod tools to check players out also shows there is no such code to detect the scripts. If a tool has to be used it would only be to look at logs to try and find patterns, so its back to guessing and accusing and then hoping for a player to admit it.

If someone was caught using an auto-eat script, it was due to them making a mistake somewhere or players messaging cheat mods complaining about their xp gains and further investigation of the logs of that particular player.  Or they could have bragged about it/pasted something in whispers.  My own guess is that some players did not change the food ID to their own when they first installed it so a mod tool which searched for anyone trying to eat the food ID in the original script (every food ID is unique to every player) would be easy.  This makes the most sense as to how some were caught and not others.

This new version of the auto eat script is as basic as it gets.  It uses the exact same code in Syrnia pages and nothing else.  The eating the script does is identical to if you had had clicked the food yourself.  Removed the popup box and the help chat posting. It is completely undetectable. Even if they try to add code to detect it at a later date.

Read the description of the script to understand about the timing of eating too as leaving it very low would be suspicious, even if it would take a lot of painstaking log reading for admins to spot. If someone was caught for  using a script for auto trying even chest combination, they probably did not add any pauses between tries, which would be obvious if all the logs were looked at too.

If you are fighting in the outlands then change the auto-eat script to check every one or two seconds, but remember to change it back after.

Happy auto eating!


Tuesday, 28 June 2011

Low health alarm

Instead of auto-eating when you lose HP, this script will launch a website that plays a sound to alert you that you may soon die.

This is all done on your own computer without it talking to the Syrnia server, so Syrnia admins and mods can not  see what this script performs.  Some may feel safer with this than one that auto-eats and actually interacts with the Syrnia server.

Description: https://userscripts.org/scripts/show/105694
Source code: https://userscripts.org/scripts/review/105694
List of scripts for different HP amounts: https://userscripts.org/users/354300

Greasemonkey needs to be installed for these to work.

What can be detected and what can not

As of Greasemonkey 0.6.4, however, user scripts now have their own JavaScript context and execute completely separately from the content document. This means that except by noticing changes the changes which they make to the DOM, content scripts can neither detect Greasemonkey scripts, nor interfere with them.


Sometimes, you will want to access the global variables in the content document. For example, maybe the content document defines a function which you want to call. In these cases, you can access the content document's global scope with the unsafeWindow variable. Just be aware that accessing the members of this variable means that content scripts can detect your script and potentially interfere with it if they choose.

Source: http://greasemonkey.mozdev.org/authoring.html

Greasemonkey is becoming more common on casual users computers these days as there are scripts which help you do so many things on so many sites or display things better.  One script for example reformats the BBC news page to look better, another turns non-clickable links on a page into clickable links.  So if a site can detect greasemonkey installed (which greasemonkey developers go out of their way to make it hard) and that a script is active on their page, that in itself is no proof that you are doing something you shouldn't be.  Same if you have iMacros installed, it is a legitmate program used by millions for many tasks.

Some scripts do need to call functions, so although its not straight forward, it does appears it is now possible to detect if a greasemoneky script is being used, depending on what it does and if it changes to the DOM. It is not trivial to do this though.

However.... the above type detection cannot tell you exactly what the script does, which would explain the lack of outright freezings and the way mods are trying to get players to confess.   Harmless scripts that do not help you cheat would show up the same if they access these functions or change certain things.  Other harmless scripts do not use these functions so would not be detectable.  A script that reads your health from the server and displays it in another frame, say closer to where you are reading chat, should not show any different from a script that reads your health for auto-eating purposes.

So to make the detection, code would have been added syrnia server/pages to look for access to the variable. This means that anyone who used scripts in the past but does not now, would not be flagged. This may explain why some high level fighters who I know 100% to have used auto eat scripts have not been frozen, as they are at levels where they wouldn't need to use them anymore at many locations.  So the long term users who got most gains from these kind of scripts have gotten away with it.

In one case, a mod in the multi/chat department was fully aware of a friend cheating (yes I have the proof but have chosen not share it) but obviously did nothing to in order to protect them. Makes you wonder how many mods friends have been protected ;)

I am sure someone is looking at ways of disabling any extra code added to syrnia pages for detection (if there actually is any) or looking at running a local proxy on their machine to stop any attempts at detection.  Google chrome the equivalent of greasemonkey built in, so most scripts would work in chrome without greasemonkey installed.  Some may need a little tweaking to work though.

It is also possible these players did something silly, like running out of food and an auto-eating script still tried to eat.

RULE: 5. 2. User scripts (for example, greasemonkey) are not permitted in Syrnia regardless of their function.

Players would feel its unfair if current mods were caught breaking this rule without being frozen or punished...oh wait don't forget mod RuboxJr being caught red handed!  MadamMasque can try and lay attention elsewhere and call people liars, but the proof was there. Unfortunately you can not fix stupid  :)

window.addEventListener

Monday, 27 June 2011

Update

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Now it is obvious to see who has been frozen it is also clear that these freezes are pure guesswork.

The players I know 100% to be using scripts daily for a very long time have not been frozen, which shows they cannot detect the scripts.

So its possible some have been done due to having multi's, some for long playing hours, but none have actually been detected using the scripts that are floating around.

Its scaremongering to try and stop players using scripts and friends of mods who are jealous of other players xp gains complaining.

Boils down to crap mods, which has always been Syrnias downfall.

Sunday, 26 June 2011

Cheating Suspects

Word has come to me of people being temp frozen for being suspected of cheating.

If they had any sort of proof then players would just be frozen.  As they do not have the proof, they have temp frozen players to give them a chance to explain their xp gains or whatever.  What they are actually doing is giving players a chance to put their foot in their mouth by conversing with them.

Its the same tactics the police use when they arrest someone on suspicion of something, get them in an interview room and the more they say, the more likely they are to implicate themselves.

So this is just a fishing trip to try and get people to admit to something they have no proof of, or to get the player to mail them and hopefully slip up with some excuse that does not add up.

Notice how none of SYRAIDS friends are part of this group.  Even cheats said Krazydude was getting more xp than them, it was reported and nothing done.  The excuse of 'he plays a lot on his phone' was the accepted answer, yet others who do this are frozen.

Also remember that Lestro abused the OL bug with PvP.  No punishment whatsoever.  Evert also cheated, no punishment.

Then we have RuboxJr who was shown to be using banned scripts with screenshot proof, no punishment and he is still a moderator.

So remember that this is just SYRAID trying to get rid of players who outgain his poor clannies in xp, while he lets some members of his clan and mod team continue to cheat.

Syrnia mods have always been a joke, run by megalomaniacs who just want to punish for every small pathetic thing they can.  It is surprising that M2H has allowed it to go on for so long.

Also remember that there are programs similar to iMacros (https://addons.mozilla.org/en-US/firefox/addon/imacros-for-firefox/) that you can use to do many tasks in Syrnia and it will work as if a real person has done it.

Monday, 21 February 2011

Round 2..

...coming up!

No, I have not forgotten just Syrnia yet.  Round 2 is almost ready and will be dedicated to a special bent super senior mod ;)

Bring sparklers to accompany the fireworks!

Saturday, 29 January 2011

This is the result of corrupt decisions made by the new top mod and Rami...

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Cheats, videos etc are further down

It appears that these days it is ok to cheat and abuse bugs but not ok mention song names in Syrnia.  I (Jop) was frozen for saying a song name simply because Rami is a manipulative bitch who has been modding dirty.  The new top mod is also bent enough to allow Rami to continue her stuff, even though there is enough evidence of her wrongdoings.

So a song name gets you frozen for good, yet cheats and bug abusers either get no punishment or a weeks freeze.  That is how screwed up the moderating is.

YET, if you are crow, fangz or aussiebeast, you can say what you like about mods without fear of any punishment.  The modding is FUBARED, and the recent change of mods has actually made it worse, even though it was thought it was not possible.  If you wonder why there are so many forum threads about biased modding, its simply because it happens, a lot.  Even the mods area is sectioned off so each mod department is kept secret from each other, allowing them to do it without even other mods knowing.  Until it is all transparent, this abuse will continue.

PvP + Lestro abused a bug to lag players out in the outlands which allowed them to kill the players and steal all their belongings.  No punishment due to maggie being friends with PvP.  Some also beleive that due to Lestro being good friends with clannie and mod SYRAID, that this also had something to do with the lack of punishment.

All we do know is they got no punishment but anyone who mentioned their cheating got punished.  Sounds fair right? But that is old news.

Currently Evert is using an auto eat script and has not been punished for doing so or abusing mod tools.

Rami has also broken mod rules and the new to mod is taking decisions not on merit but due ot their own agenda.  If you thought SYRAID was bad as top mod, then you are going to be dissapointed with his crooked replacement.

So all of this stuff happening has made me decide to release the cheat Evert is using along with the other one which was floating about.  You can thank Evert, Rami and the new bent top mod for this gift.  With the new mod having their own agenda , expect to see the same biased modding seen in the not so recent past.

Here is a video:  http://www.youtube.com/watch?v=4BQvIw0SHIQ



The script evert uses needs firefox and greasemonkey (although im guessing it should work in Chrome too) and can be found here:  http://userscripts.org/scripts/show/95514

You can hide the fact you are using firefox with this firefox plugin that spoofs browser:  https://addons.mozilla.org/en-US/firefox/addon/user-agent-switcher/

The cheat at the end does botchecks for you and all sorts. I have checked there are no viruses (upload it to a virus checking site to confirm) and decompiled the exe using a .net decompiler and seen the source code.  The more technical players will understand the important stuff.  This can be downloaded here: http://rapidshare.com/files/445046123/syrnia_v1.2.rar

It can be decompiled with this application so you can see its code: www.red-gate.com/products/dotnet-development/reflector/ 

With the right addon you can extract the source code to files too, which means you can make any changes and recompile.  Most can be converted to greasemonkey scripts I think, just needed to be an app/proxy to receive the remotely entered bot check. I expect eventually a greasemonkey script only version will get released minus the botcheck filling in feature. There are a number of services that will fill in botchecks for peanuts and supply the code needed to it.

I have never logged in to syrnia with the above cheat but its obvious what it does from the code and running it without logging in.

There is a lot more to share and more cheats to name and shame. Im not sure if it is worth giving details of anyone else if the mods won't punish those using them, except for friends of Rami's that are known to use it. Yes there is evidence for some of them.

Rami's poision is now affect each and every one of you, enjoy!

Tuesday, 25 January 2011

Pandora's box

Pandora's box is almost ready to be opened.   Once opened, the damage can never be undone.

Saturday, 8 January 2011

Freeze reason

For those wondering why I am frozen, you can see the reason given below.  Yes its crap, yes its one of those rogue mods who has since stood down before they were fired, yes there is no reason for it not to be undone.



The only song title I used was ♫ Who let the dogs out - Woof woof ♫

The song title and reason given is irrelevant though.  I was frozen because a mod had an argument with my ingame wife, who is also a mod.  They had an argument (12 hours after I last spoke in world chat) and they froze me during that argument.  They then froze Sels in their hissy fit power rage.  Sels was of course unfrozen when another mod could get online, yet my freeze was not.

Much more to come real soon....