Saturday, 27 September 2008

Worst combat change ever

This latest change has to be the worst yet. Another kick in the teeth to fighters.

We've fixed an issue that was used by some Syrnia fighters to gain more exp/h than other fighters by skipping the pause between two fights in "fight all"-mode.

For this we've also had to disable the "Fight all" link in the fighting screens.However, to ensure you gain about the same exp/h than before (or even more) the pause in between two "fight all" fights has been reduced from 10+crowding to just 10 seconds. This should remove about 8-15 seconds per fight.
Please do watch out with AFK fighting, as you might now be able to face more monsters than before in between two botchecks.

Nothing has changed regarding the "Fight one more" option.We have considered (and are still considering) other solutions to this problem. But it's quite hard as every solution has got a few downsides.

For players who choose to fight in locations with less fighters, its now pointless to do this as everyone will have the same gap between fights. We all lose the ability to click fight all monsters so fighters who used this option will get xp slower.

So after players having to get 2 million xp to wear their platina axe's again, you now have to do this much slower thanks to this update. So turn 3 weeks of work into 4!

2 comments:

Anonymous said...

wow that sucks!!

Anonymous said...

Yet another surprise...hmm